4 Curated Brand Film Prompts

Brand Film Prompts

Production recipes and workflows categorized under #brand-film.

zero
@twoclipping

Launch video

✦ClaudeLaunch video

Brand wordmark launch film spec

Long <inputs> spec for a brand launch film built around a one-word wordmark and headlines.

Brand wordmark launch film spec by zero
<inputs> Ask me for: a one-word brand name for the wordmark (a verb works best), 9 to 12 high-res photos, a royalty-free song around 120 BPM with a drop and a quiet breakdown (Mixkit, free for commercial use), and a free stock clip of a plain wall with moving plant shadows (Pexels). </inputs> <direction> An Apple-keynote launch film, 2D only, one continuous take. Every scene is made out of the previous one: nothing fades, blurs or cuts. Objects change shape instead: text rises out of a mask line, icons pop from zero on a spring, bars draw across, pages push, and a black shape floods the whole frame and contracts into the next scene. Warm off-white canvas, black UI, iOS 26 liquid glass over the photos. Archivo (wdth 125, weight 800) for the wordmark, Geist for UI. A cursor drives every change with real clicks, drags and long-presses. The camera zooms screen-studio style so each moment fills the square, and the cursor scales with it. Banned: crossfades, blur-ins, brightness "developing", 3D flips, particles, glows, holds longer than 1s, anything that looks like a template. </direction> <structure> 120 BPM, 54 beats, something happens on every beat. Open: the wordmark squeezes into its own period like an accordion, the dot grows into a black pill, a label rises inside it. Click: six iris blades close over the label and snap open onto a photo. The circle becomes a square, shrinks, the grid unfolds from behind it like a paper map (center, plus, corners), reflows into a bento, and a click zooms into one tile, landing exactly on the drop. Glass: a glass word pops in letter by letter, melts into a droplet that stretches into a glass toolbar. The adjust icon turns it into a slider. Dragging relights the photo from day to golden hour (two aligned shots), and the knob turns into a glass lens while held. It lifts into a glass orb, the next photo opens inside it as a circle, and the orb expands into a lock screen: glass clock digits, date, and a home bar that stretches into a glass music player. Stage: the lock screen pulls back into a phone (the bezel grows out of the screen edge). The Dynamic Island stretches like liquid, pinches off, flies over and grows into a Mac window that rolls up like a blind. Long-press the wallpaper, drag it onto a Safari tab, the page pushes in, drop it and it becomes the hero of a landing page. Scroll: the hero morphs into a framed print on a product card, with the mat and molding growing out of the photo's edge. Pick a frame color (it paints across) and a size, then the nav button flies down into "Order print". Order: one black shape keeps morphing: Ordered ✓ → Printing % → On its way (a van on a route) → Delivered ✓. Wall: the delivered circle floods the frame edge to edge, holds black for a beat, and contracts into the framed print hanging on the real wall footage. The same iris opens onto the print, closes again, the frame floods the screen and contracts into the pill → the dot → the letters spring back out, landing on the beat return. Last frame = first frame. </structure> <build> 1. One HTML file, square 1440x1440. Every style is computed from time inside an async seek(t): no CSS transitions, no timers, no state between frames. 2. Springs are closed-form step responses. A value with many targets is the sum of one spring per change, so it stays a pure function of time. 3. Liquid glass: each glass element holds its own clone of the scene behind it, filtered with an SVG feImage displacement map (a rounded-rect distance field) through three feDisplacementMaps at slightly different scales for chromatic edges, plus a rim light. Glass letters: a canvas distance field per glyph gives the map, mask and highlights. 4. Goo: blur + alpha threshold, then composite the source atop it so the glass stays sharp inside. 5. Iris: 6 blades around a hexagonal aperture. Each blade is its two vertices, both edge extensions and the SHORT arc between them. 6. Wordmark squeeze: every letter moves toward the dot by the same factor and its drawn width follows (narrow the wdth axis, scale the rest), so the letters stay touching. 7. Footage: re-encode all-intra (ffmpeg -g 1), load it as a blob URL, await 'seeked' before drawing each frame. 8. Sound: a downloaded SFX for every event (Mixkit), never synthesized, each placed by its measured peak. The song starts on a downbeat: the zoom lands on the drop, the wall sits in the breakdown, the wordmark returns with the beat. Loudnorm to -14 LUFS. 9. Render with Playwright: 4 subframes per frame blended with ffmpeg tmix, 60fps. Check one frame per beat, then scan for single-frame pops (frame-difference spikes 3x their neighbours). </build> <gotchas> backdrop-filter: url() misreads displacement maps in Chromium, so clone the scene instead. A flood must overscale past the corners and take about 0.3s, or half the screen changes in one frame. A child with visibility: visible shows through a hidden parent, so use inherit. Text that swaps inside a morphing shape needs its own mask. python http.server can't range-seek video, so use the blob URL. </gotchas> <start> Ask me for the inputs, then show me the beat map and 4 stills (open, glass, stage, wall) before you write the full film. </start>
·128.0k uses·View original
Mr. Buzzoni
@polydao

Showreel

✦ClaudeShowreel

Templated showreel with topic + brand colors

Showreel prompt with [duration], [TOPIC] and [BRAND COLORS] slots and sound synced to cuts.

Templated showreel with topic + brand colors by Mr. Buzzoni
Make a dynamic [24]-second motion graphics video that shows what an incredible motion designer you are, like it's your showreel for a resume. Go all out. Only about [TOPIC]. Style: [BRAND COLORS], sound synced to the cuts.
·3.9k uses·View original
Brain
@brainextends

Brand film

✦ClaudeBrand film

Spotify-themed 18s brand film brief

A self-contained 8k-character brief: an 18s 1080p 60fps MP4 with music, scenes and deliverables.

Spotify-themed 18s brand film brief by Brain
Create a complete, polished Spotify-themed motion graphics video from the following brief. This prompt is self-contained: no reference video or supplied assets are required. <deliverables> An 18-second MP4 at 1920×1080 and true 60 fps, with music and subtle sound effects Complete editable source Build, render, inspect, and refine the animation before delivering it Do not stop at a storyboard, still images, or an implementation plan </deliverables> <art_direction> A premium music-product film presented inside a large, nearly black rounded rectangular stage The stage occupies roughly 80% of the canvas width and 75% of its height, centered horizontally and slightly below the vertical center Outside the stage, use a soft atmospheric green background: luminous emerald near the upper-left corner, deeper forest green toward the sides, fading to near-black at the bottom Inside the stage: Near-black background White primary typography Muted gray secondary text Spotify green # 1ED760 for emphasis and controls One clean sans-serif font, such as Geist or Inter Consistent icon strokes and restrained shadows Keep compositions compact and centered, with substantial negative space Text should feel like music-product advertising, not oversized presentation headings Do not add an outer caption, creator watermark, decorative footer, or progress counter </art_direction> <artwork> Create original square album artwork for a fictional track called “Glass Tides” by “AURA” The hero cover is an abstract macro image of flowing pearlescent liquid silk and molten glass Use pastel lavender, powder cyan, blush pink, champagne gold, and subtle mint Include broad three-dimensional folds, realistic reflective highlights, delicate striations, and a prominent sweeping S-shaped fold Fill the square edge to edge No text, logo, or border on this hero artwork Use this same artwork consistently throughout the film Create additional designed playlist sleeves: “Late Nights” in mustard yellow “Good Energy” in pink “Deep Focus” in blue “Daily Mix 1”, “Daily Mix 2”, and “Daily Mix 3” in complementary colors These should look like finished graphic-design covers, with bold typography and simple geometric motifs </artwork> <timeline> 0.0–0.6 seconds: A green Spotify icon grows smoothly into the center of the dark stage Give it a confident arrival with minimal overshoot 0.6–1.5 seconds: The icon transitions into a small Spotify identity above two centered lines: “Discover” “new music” The first line is white; the second is green Reveal them with short masked vertical movements 1.5–2.4 seconds: A stylized Spotify desktop interface rises into view Show a slim sidebar, “Made for you”, three album cards, and small supporting rows Use a subtle perspective tilt during the entrance, settling toward a frontal view 2.4–3.2 seconds: Move closer to the three featured covers Show “New for you” above them Keep the artwork crisp, with short album titles beneath A narrow rounded player bar now anchors the bottom of the stage 3.2–4.0 seconds: The featured cards withdraw into a compact “Fresh finds” list Reveal four song rows with a slight stagger Each row contains a thumbnail, short track title, artist, and a small menu icon 4.0–4.9 seconds: Transition into a horizontal strip of colorful playlist covers Heading: “Every mood” Supporting line: “Find what moves you” The strip slides smoothly sideways, with edge cards partially cropped by the stage 4.9–5.8 seconds: A compact search field appears Type “Glass Tides” Reveal one selected result beneath it, with the iridescent artwork, “AURA”, and a green play icon 5.8–6.6 seconds: The selected artwork expands into a large centered cover Reveal “Glass Tides” underneath, followed by “AURA” in green Keep the player bar visible 6.6–7.5 seconds: The same cover slides left Track information appears on the right: “Glass Tides” “AURA” “A new frequency” Add a rounded green Play button Coordinate the cover movement and text reveals 7.5–8.3 seconds: A brief brand-color transformation fills the inner stage with green The artwork contracts into a smaller centered tile Place a small dark Spotify identity underneath The player briefly recedes 8.3–9.8 seconds: Return to the dark stage The same artwork expands dramatically toward the camera, becoming oversized and cropped by the rounded stage Restore the player at the bottom Use controlled motion blur during the fastest part of the zoom 9.8–11.2 seconds: The artwork clears into a centered typographic statement: “Find your” “rhythm” Use white for the first line and green for the second The player remains visible and stable beneath it 11.2–12.5 seconds: Show “Made for your every day” Three playlist sleeves enter with gentle perspective and small opposing tilts They spread into six smaller sleeves across the stage Supporting line: “Your sound, always evolving” 12.5–14.0 seconds: The playlist layout transitions into four floating album covers Include the iridescent hero artwork Use restrained rotation, perspective, depth ordering, and overlap Keep their movement coordinated rather than randomly floating 14.0–15.2 seconds: The covers converge toward the center and fold around a green Spotify icon The artwork withdraws as the icon becomes the focal point Fade the player away The Spotify icon must emerge from the same central position as the converging covers 15.2–18.0 seconds: The icon moves slightly left and settles beside a large white “Spotify” wordmark Keep the icon and letters separated throughout the movement Reveal: “Discover new music” “every day” The first line is white; the second is green Hold the finished composition cleanly through the end </timeline> <persistent_player> For most of the middle sequence, keep one narrow rounded player bar near the bottom of the inner stage Include: Small hero-art thumbnail “Glass Tides” and “AURA” Play and skip controls A thin progress track A small volume icon Subdued dark translucent styling with a fine border This recurring player connects the changing shots It must remain visually secondary to the artwork </persistent_player> <motion_quality> Match the energy of a tightly edited premium product film Most visual ideas last approximately one second, but transitions remain smooth Use continuous acceleration and deceleration Favor critically damped springs or carefully tuned smooth easing No repeated bouncing or large elastic overshoots Preserve the hero artwork’s identity and position relationships through search, album detail, brand tile, and zoom Use match-position transitions, coordinated scaling, masked reveals, and perspective Outgoing titles must disappear before incoming titles occupy the same space Avoid overlapping text, sudden camera resets, long blank intervals, and arbitrary full-frame crossfades Clip every oversized cover and camera move cleanly to the rounded stage No particles, shockwave rings, lens flares, camera shake, or unrelated stock footage </motion_quality> <audio> Create or select commercially usable electronic music around 120 BPM Use a clean pulse, warm bass, restrained melodic elements, and subtle transition accents Align important entrances, selections, zooms, and the logo reveal with musical events Keep effects quieter than the music No voiceover Do not use copyrighted commercial tracks without permission </audio> <implementation_and_validation> Build a deterministic animation driven by absolute time through an async window. seek(t) function Every transform, opacity, mask, and UI state must be reproducible when seeking frames in any order Do not depend on live timers, accumulated physics, or CSS transition state during export Render true 60 fps with spatial antialiasing Use 3–5 temporal subframe samples per output frame for restrained motion blur Keep stationary text and artwork sharp Inspect contact sheets and moving playback Check the fast heading changes, artwork handoffs, zoom, cover convergence, and final wordmark spacing Verify evenly spaced frame timestamps and the full 18-second duration Fix visual defects before delivering the final MP4 and editable source </implementation_and_validation>
·3.0k uses·View original
Jaisal 
@RatheeJaisal

Launch video

✦ClaudeLaunch video

Fast-paced on-brand feature launch video

A 20s-or-under launch video showing all key features, fast-paced and on-brand.

Fast-paced on-brand feature launch video by Jaisal 
build me a beautiful launch video 20 seconds or under that shows all our key features, make it fast paced and fit our brand
·3.0k uses·View original