49 Curated Social Video Prompts

Social Video Prompts

Production recipes and workflows categorized under #social-video.

Stephan Livera
@stephanlivera

Showreel

✦ClaudeShowreel

Motion-designer showreel (the original)

One-line prompt asking Opus 5.5 to prove it is an incredible motion designer with a 15s showreel.

Motion-designer showreel (the original) by Stephan Livera
make a dynamic 15-second motion graphics video that shows what an incredible motion designer you are, like it's your showreel for a résumé. go all out.
·2230.1k uses·View original
zero
@twoclipping

UI animation

✦ClaudeUI animation

UI-morph loop director spec

Structured <inputs>/<rules> spec for a looping shape that morphs through 8–12 UI states.

UI-morph loop director spec by zero
<inputs> Ask me for: 8 to 12 UI states I want the shape to become (e.g. button, loader, player, slider, toggle, tabs, chart, command palette, toast), pure black and white or one accent color, and a royalty-free song around 120 BPM (e.g. Mixkit, free for commercial use). </inputs> <direction> Dribbble-level UI motion. One shape, never cut: every state is the same element morphing its size, radius and color while its content swaps with a short blur. A cursor drives every change with real clicks and drags. Light warm-gray canvas, black and white components, one clean UI font (Geist). Springs everywhere, a tiny overshoot at most. The camera zooms so each state fills the frame. The last frame is the first frame, so it loops. Banned: bouncy easing, particle bursts, glows, gradients on UI chrome, mismatched icon strokes, dead time, anything that looks like a template. </direction> <structure> 120 BPM, 7 bars, something happens on every beat. Button → loader → check → dynamic island → music player with a play/pause morph → scrub the progress bar → it becomes a volume slider that stretches when dragged past max → a toggle flips on the beat → the knob becomes a liquid tab indicator → the tabs open into a chart that draws itself, with a tooltip on hover → it collapses into ⌘K → type to filter → enter → toast → back to the button. </structure> <build> 1. One HTML file, square 1440x1440. Every style is computed from time inside seek(t): no CSS transitions, no timers, no state carried between frames. 2. Springs are closed-form step responses. A value that changes target many times is the sum of one spring per change, so it stays a pure function of time. 3. The tab indicator's two edges ride different springs, so the leading edge stretches ahead of the trailing one. Same trick for the toggle knob. 4. Drags are direct manipulation: while the cursor is held, the value is computed from its position. On release it springs back from wherever it was. 5. Analyze the song with numpy for the beat grid and start on a downbeat. Place every UI sound by its measured peak. 6. Render with Playwright: 4 subframes per frame, blended with ffmpeg tmix for motion blur at 60fps. 7. Render one frame per beat before the full render. Fix anything off the grid, cramped or hard to read. </build> <gotchas> Never put will-change on anything the camera scales or the text renders blurry. Text that swaps inside a morphing container needs its own enter and exit timing or it overlaps. Make the last frame identical to the first, cursor position and speed included, or the loop stutters. </gotchas> <start> Ask me for the inputs, then show me the state list on the beat grid before you write any code. </start>
·1025.2k uses·View original
Deedy
@deedydas

Launch video

✦ClaudeLaunch video

Inference startup launch video

Short prompt for a slick, punchy launch video for an inference startup.

Inference startup launch video by Deedy
make a modern slick and punchy video for a modern startup that works on inference
·345.9k uses·View original
zero
@twoclipping

Launch video

✦ClaudeLaunch video

Brand wordmark launch film spec

Long <inputs> spec for a brand launch film built around a one-word wordmark and headlines.

Brand wordmark launch film spec by zero
<inputs> Ask me for: a one-word brand name for the wordmark (a verb works best), 9 to 12 high-res photos, a royalty-free song around 120 BPM with a drop and a quiet breakdown (Mixkit, free for commercial use), and a free stock clip of a plain wall with moving plant shadows (Pexels). </inputs> <direction> An Apple-keynote launch film, 2D only, one continuous take. Every scene is made out of the previous one: nothing fades, blurs or cuts. Objects change shape instead: text rises out of a mask line, icons pop from zero on a spring, bars draw across, pages push, and a black shape floods the whole frame and contracts into the next scene. Warm off-white canvas, black UI, iOS 26 liquid glass over the photos. Archivo (wdth 125, weight 800) for the wordmark, Geist for UI. A cursor drives every change with real clicks, drags and long-presses. The camera zooms screen-studio style so each moment fills the square, and the cursor scales with it. Banned: crossfades, blur-ins, brightness "developing", 3D flips, particles, glows, holds longer than 1s, anything that looks like a template. </direction> <structure> 120 BPM, 54 beats, something happens on every beat. Open: the wordmark squeezes into its own period like an accordion, the dot grows into a black pill, a label rises inside it. Click: six iris blades close over the label and snap open onto a photo. The circle becomes a square, shrinks, the grid unfolds from behind it like a paper map (center, plus, corners), reflows into a bento, and a click zooms into one tile, landing exactly on the drop. Glass: a glass word pops in letter by letter, melts into a droplet that stretches into a glass toolbar. The adjust icon turns it into a slider. Dragging relights the photo from day to golden hour (two aligned shots), and the knob turns into a glass lens while held. It lifts into a glass orb, the next photo opens inside it as a circle, and the orb expands into a lock screen: glass clock digits, date, and a home bar that stretches into a glass music player. Stage: the lock screen pulls back into a phone (the bezel grows out of the screen edge). The Dynamic Island stretches like liquid, pinches off, flies over and grows into a Mac window that rolls up like a blind. Long-press the wallpaper, drag it onto a Safari tab, the page pushes in, drop it and it becomes the hero of a landing page. Scroll: the hero morphs into a framed print on a product card, with the mat and molding growing out of the photo's edge. Pick a frame color (it paints across) and a size, then the nav button flies down into "Order print". Order: one black shape keeps morphing: Ordered ✓ → Printing % → On its way (a van on a route) → Delivered ✓. Wall: the delivered circle floods the frame edge to edge, holds black for a beat, and contracts into the framed print hanging on the real wall footage. The same iris opens onto the print, closes again, the frame floods the screen and contracts into the pill → the dot → the letters spring back out, landing on the beat return. Last frame = first frame. </structure> <build> 1. One HTML file, square 1440x1440. Every style is computed from time inside an async seek(t): no CSS transitions, no timers, no state between frames. 2. Springs are closed-form step responses. A value with many targets is the sum of one spring per change, so it stays a pure function of time. 3. Liquid glass: each glass element holds its own clone of the scene behind it, filtered with an SVG feImage displacement map (a rounded-rect distance field) through three feDisplacementMaps at slightly different scales for chromatic edges, plus a rim light. Glass letters: a canvas distance field per glyph gives the map, mask and highlights. 4. Goo: blur + alpha threshold, then composite the source atop it so the glass stays sharp inside. 5. Iris: 6 blades around a hexagonal aperture. Each blade is its two vertices, both edge extensions and the SHORT arc between them. 6. Wordmark squeeze: every letter moves toward the dot by the same factor and its drawn width follows (narrow the wdth axis, scale the rest), so the letters stay touching. 7. Footage: re-encode all-intra (ffmpeg -g 1), load it as a blob URL, await 'seeked' before drawing each frame. 8. Sound: a downloaded SFX for every event (Mixkit), never synthesized, each placed by its measured peak. The song starts on a downbeat: the zoom lands on the drop, the wall sits in the breakdown, the wordmark returns with the beat. Loudnorm to -14 LUFS. 9. Render with Playwright: 4 subframes per frame blended with ffmpeg tmix, 60fps. Check one frame per beat, then scan for single-frame pops (frame-difference spikes 3x their neighbours). </build> <gotchas> backdrop-filter: url() misreads displacement maps in Chromium, so clone the scene instead. A flood must overscale past the corners and take about 0.3s, or half the screen changes in one frame. A child with visibility: visible shows through a hidden parent, so use inherit. Text that swaps inside a morphing shape needs its own mask. python http.server can't range-seek video, so use the blob URL. </gotchas> <start> Ask me for the inputs, then show me the beat map and 4 stills (open, glass, stage, wall) before you write the full film. </start>
·128.0k uses·View original
Rory Flynn
@Ror_Fly

Explainer

✦ClaudeExplainer

Negroni recipe motion graphic

Asks for a JS/HTML recipe motion graphic showing a cocktail from empty glass to finished drink.

Negroni recipe motion graphic by Rory Flynn
We're going to try a little test. Do you think you could render a recipe motion graphic animation using javascript or html (w/e you think will produce the best) to show the full recipe from start to finish (empty glass to completed cocktail) - Explainer video style - Showing the recipe ingreidents + measurements as they're going into the cup. Should be a 30s video.
·76.2k uses·View original
Majid Manzarpour
@majidmanzarpour

Code animation

✦ClaudeCode animation

Animated pixel-art wizard (Canvas 2D)

Single-file HTML/Canvas spec for a 16-bit pixel-art wizard casting a spell in a seamless loop.

Animated pixel-art wizard (Canvas 2D) by Majid Manzarpour
Create a single self-contained HTML file that renders an animated pixel art wizard casting a spell, using vanilla JavaScript and Canvas 2D. No external assets, libraries, or network requests. RENDERING - Draw everything to an offscreen canvas at a fixed logical resolution of 128x96, then blit to a fullscreen display canvas scaled by the largest integer factor that fits the window, centered, with imageSmoothingEnabled = false and CSS image-rendering: pixelated. - All drawing snaps to integer coordinates on the logical canvas. No sub-pixel positions, anti-aliasing, gradients, or shadowBlur. - Fixed palette of ~24 hex colors: deep blues/purples for night sky, warm robe tones, 3-4 bright magic colors. Every pixel comes from this palette. CHARACTER - Build the wizard procedurally from filled rects and pixel runs, ~24x32 logical pixels: pointed hat with a bend, long beard, two-shade robe with darker outline, staff with a gem at the tip. - Parameterize the pose (staff angle, arm raise, head tilt, robe sway). Animate parameters smoothly, then quantize to the pixel grid each frame so motion reads at an 8-12 fps pixel animation feel even though the loop runs at 60fps. ANIMATION - Looping state machine: IDLE (2-frame bob, beard sway) -> CHARGE (staff raises, gem flickers, sparks spiral inward) -> CAST (bright burst, projectile fires across the scene, 1-2 pixel screen shake) -> RECOVER (settle back). Ease pose parameters between keyframes. - Pooled allocation-free particle system: preallocate and reuse. Sparks orbit the gem during CHARGE, explode outward on CAST, each particle stepping its palette index from white to magic color to dark before despawn. Snap particle positions to the grid when drawing. - Fixed 60hz timestep update with rAF rendering. Zero object allocation inside the loop. SCENE - Minimal background: dark sky, a few twinkling 1px stars, moon, stone floor line. Character silhouette must read clearly. - Subtle 1px rim light on the wizard from the gem, brightening during CHARGE and CAST. QUALITY BAR - Crisp pixels at any window size, seamless loop, stable 60fps, readable silhouette. Should look like a polished 16-bit sprite animation, not vector shapes scaled down.
·451.2k uses·View original
Ajith
@ajith_io

Product promo

✦ClaudeProduct promo

Research-then-showreel product video (Distilbook)

Has the model research a product first, then make a 40s showreel-style motion video about it.

Research-then-showreel product video (Distilbook) by Ajith
Research Distilbook.Make a dynamic 40-second motion graphics video on Distilbook that shows what an incredible motion designer you are. like it's your showreel - Go all out.
·106.1k uses·View original
Ethan Mollick
@emollick

Explainer

✦ClaudeExplainer

Self-referential recursion explainer

A recursion explainer where every explanation switches to a radically different visual style.

Self-referential recursion explainer by Ethan Mollick
A video explaining recursion, where every explanation about recursion has a radically different video style, make this self-referential & clever & fast moving.
·70.0k uses·View original
Alex Prompter
@alex_prompter

Explainer

✦ClaudeExplainer

30s business explainer, 5 scenes

Role prompt for a 30-second single-HTML explainer: problem, solution, 3 steps, proof, name.

30s business explainer, 5 scenes by Alex Prompter
Adopt the role of an expert motion designer. Build a 30-second animated explainer for my business as a single HTML page. 5 scenes. The customer's problem, what I do, how it works in 3 steps, one proof point, and my name at the end. Bold text, smooth transitions, my brand colours. My business [DESCRIBE WHAT YOU SELL, WHO IT'S FOR AND YOUR COLOURS]
·41.1k uses·View original
Sabba Keynejad
@sab8a

Video editing

✦ClaudeVideo editing

Talking-head clip → punchy edit

Turns a raw talking-head clip into a fun edit with subtitles, graphics and music.

Talking-head clip → punchy edit by Sabba Keynejad
Cut a raw talking-head clip into a punchy, fun edit with subtitles, graphics and music
·62.1k uses·View original
David Marcus
@davidmarcus

Social promo

✦ClaudeSocial promo

Lightspark social promo (by its CEO)

Lightspark CEO David Marcus asks for a punchy, production-grade social video with sound.

Lightspark social promo (by its CEO) by David Marcus
make a punchy and modern short video for social that promotes @lightspark capabilities. Needs to be production grade with sound
·25.5k uses·View original
Ole Lehmann
@itsolelehmann

Cinematic

✦ClaudeCinematic

Four seasons outside a train window

A cozy train-carriage scene with the four seasons passing outside, in Grand Budapest Hotel style.

Four seasons outside a train window by Ole Lehmann
4 seasons passing outside a train window, a cozy carriage, a cup of coffee on the table, Grand Budapest Hotel style
·18.8k uses·View original
LinearUncle
@LinearUncle

Education

✦ClaudeEducation

Manim derivative lesson with TTS (Chinese)

Asks for an easy-to-follow Manim video on derivatives with examples and edge-tts narration.

Manim derivative lesson with TTS (Chinese) by LinearUncle
请用Manim给我制作一个导数概念学习的视频,要求通俗易懂,并且有例子,引人思考。配音使用edge-tts
·22.6k uses·View original
Martijn Verbove
@verbove

Product UI

✦ClaudeProduct UI

Product UI-states video spec

<inputs>/<rules> spec: one HTML file, one canvas, one draw(t) function, product UI states with real data.

Product UI-states video spec by Martijn Verbove
<inputs> Ask me for: • my product + URL • 8–12 UI states that tell its story • the real data shown in each state • brand colors + fonts + accent color • required formats (1:1, 16:9, 9:16) </inputs> <rules> One HTML file. One canvas One draw(t) function No CSS transitions No timers No state carried between frames One shape, never cut Every state is the same element changing size, radius and color while the content swaps A cursor drives the sequence with real clicks, typing and one drag Real UI. Real data. No placeholders. </rules> <structure> 120 BPM grid Something happens on every bea logo → button → handle field → “is this you?” → loader → pin → globe filling with users → matches → tabs → RSVP → search → logo </structure> <motion> Closed-form springs everywhere with only a tiny overshoot. If a value changes target multiple times, sum one spring per change Content enters after its container starts morphing and leaves before the next morph so text never overlaps Use a short blur on transitions Never fade black directly into the accent color. Move an accent element between states instead Make tab indicators stretch by putting each edge on a different spring Zoom the camera so every state fills the frame Make the last frame equal the first so the whole thing loops </motion> <export> First render one frame per beat as a contact sheet Fix anything cramped or broken Then render every frame in headless Chrome at 60fps, averaging 6 subframes for motion blur Pipe into ffmpeg: H.264 + yuv420p Export all aspect ratios in parallel </export>
·16.7k uses·View original
klöss
@kloss_xyz

Explainer

✦ClaudeExplainer

History of AI highlight video

One-liner for a video covering key moments in AI history.

History of AI highlight video by klöss
make a video highlighting key moments in the history of AI.
·10.2k uses·View original
dawood46
@notdwd

Launch video

✦ClaudeLaunch video

12s launch animation via seek(t) + Playwright + ffmpeg

Full technical brief: 1920x1080 at 30fps, one HTML seek(t) renderer, synthesized sound, and 5 stills critiqued before render.

12s launch animation via seek(t) + Playwright + ffmpeg by dawood46
Make a 12s motion video in code (1920x1080, 30fps, one HTML file drawing every frame from a single seek(t) function, rendered with Playwright + ffmpeg, with original synthesized sound). Story: a dark prompt pill on an off-white page types "make a launch video" with a real keystroke rhythm → enter, the button flashes orange and the pill slides up → a 12-frame filmstrip stamps in left to right, one frame per beat at 120 BPM; each frame shows one pose of an orange ball's bounce (squash on contact, stretch mid-air, real arcs) → a playhead sweeps the strip while a big viewer above plays the poses as a flipbook, twice, faster the second time → the strip slides away, "every frame is code." fills the screen, and the ball arcs over and lands as the period. Rules: arrive fast, land soft (cover 12–19% of the remaining distance per frame); nothing ever freezes (slow push on every hold); stagger 2–4 frames; blur only on fast moves; big and readable on a phone; off-white, ink and one orange only. Sound: a tick per key, a click on enter, a rising note per frame stamp, a thump when the ball lands. Show me 5 stills first (typing, strip half-built, flipbook, headline, last frame), critique them like a harsh motion director, fix the 3 worst problems, then render.
·18.1k uses·View original
codila
@0xCodila

Showreel

✦ClaudeShowreel

"Gets you hired" 15s motion-design film

A showreel prompt variant focused on inventing a concept and syncing motion with sound.

"Gets you hired" 15s motion-design film by codila
Create a 15-second motion-design film that gets you hired before anyone reads your résumé. Invent the concept, push your strongest animation techniques, and synchronize every movement with expressive sound design. Make every second surprising. Render and deliver the finished video
·14.2k uses·View original
Viktor Oddy
@viktoroddy

Launch video

✦ClaudeLaunch video

MotionSites AI milestone launch video

Launch video celebrating 1M monthly visitors, 8 months after launch.

MotionSites AI milestone launch video by Viktor Oddy
Create a launch video for MotionSites AI, just hit 1 million monthly visitors after 8 months after launch.
·9.9k uses·View original
Lukáš Eršil
@lukasersil

Showreel

✦ClaudeShowreel

Ultimate 15s portfolio showreel (expanded)

An expanded showreel prompt listing the techniques to show: kinetic type, 2D/3D, abstract shapes and more.

Ultimate 15s portfolio showreel (expanded) by Lukáš Eršil
Create a bold, dynamic 15-second motion graphics showreel that feels like the ultimate portfolio piece of an exceptionally talented motion designer. Showcase a wide range of advanced techniques: kinetic typography, smooth transitions, 2D and 3D animation, abstract geometry, fluid simulations, particles, distortion, creative masking, compositing, lighting, depth, and seamless camera movement. Keep the pacing fast, confident, and visually surprising, with every shot transitioning naturally into the next. Make it feel meticulously art-directed rather than like a random collection of effects. Push the creativity, polish, timing, and visual impact as far as possible. This should feel like the opening reel that gets a motion designer hired.
·8.3k uses·View original
Axton
@AxtonLiu

Code animation

✦ClaudeCode animation

The most detailed "pelican riding a bicycle" (Chinese)

Pushes the classic pelican-on-a-bicycle benchmark to the most complex, polished animation possible.

The most detailed "pelican riding a bicycle" (Chinese) by Axton
每次一个新的模型出来呢,大家都让它去画 “鹈鹕骑自行车” 来判断这个模型的空间能力,基本上都是用 HTML、SVG 来画动画。当我实在看得都有审美疲劳了,我希望你能画一个最复杂、最精细、最精美的 “鹈鹕骑自行车”的动画视频,你可以用任何的技术,不用着急,画一天都可以
·11.0k uses·View original
Mr. Buzzoni
@polydao

Showreel

✦ClaudeShowreel

Templated showreel with topic + brand colors

Showreel prompt with [duration], [TOPIC] and [BRAND COLORS] slots and sound synced to cuts.

Templated showreel with topic + brand colors by Mr. Buzzoni
Make a dynamic [24]-second motion graphics video that shows what an incredible motion designer you are, like it's your showreel for a resume. Go all out. Only about [TOPIC]. Style: [BRAND COLORS], sound synced to the cuts.
·3.9k uses·View original
Ajith
@ajith_io

Product promo

✦ClaudeProduct promo

Reference-video style transfer product promo

Download a reference video, copy its visual style, research the product and make a 30s video.

Reference-video style transfer product promo by Ajith
Take reference from the given video (download it) and use the same visual style. and Research about Distilbook. Make a dynamic 30-second motion graphics video on Distilbook that shows what an incredible motion designer you are. like it's your showreel - Go all out. One thing to keep in mind: it should be cool as fck.
·12.9k uses·View original
monokern
@monokern

Showreel

✦ClaudeShowreel

Psychedelic, hypnotic 20s showreel

Showreel prompt steered toward psychedelic, hypnotic visuals.

Psychedelic, hypnotic 20s showreel by monokern
make a dynamic 20-second motion graphics video that shows what an incredible motion designer you are, psychedelic and hypnotic. make it feel like a showreel piece. go all out.
·3.7k uses·View original
klöss
@kloss_xyz

Social / brainrot

✦ClaudeSocial / brainrot

Python + ffmpeg 9:16 brain-rot video

Python script renders a chaotic vertical video with motion and sound design via ffmpeg.

Python + ffmpeg 9:16 brain-rot video by klöss
Use Python to generate a 9:16 chaotic brain rot video with excellent motion + sound design and render it using ffmpeg. Put your own personal spin on it so it’s aligned with Anthropic’s new launch. Also fully express what it’s like to be a very creative LLM used by me every day from your POV to give it some extra personality.
·6.9k uses·View original
nick frith
@0xnfrith

Explainer

✦ClaudeExplainer

Product explainer animation (celld)

Short prompt asking for an animation that explains why a product earns its place.

Product explainer animation (celld) by nick frith
make me an animation to explain why celld earns its place.
·18.0k uses·View original
1LittleCoder
@1littlecoder

Ad

✦ClaudeAd

Opus 5.5 ad inspired by Apple 1984

A 30s ad for Opus 5.5 in the spirit of Apple's 1984 spot, with no border text or frames.

Opus 5.5 ad inspired by Apple 1984 by 1LittleCoder
create a 30 second ad for Opus 5.5 inspired by Apple 1984 ad, iykyk! avoid the border text or frames!
·3.2k uses·View original
Hanif | AI For Productivity
@hanifproduktif

Showreel

✦ClaudeShowreel

Agency job-application showreel

The model "applies" to a motion agency with a 15s skills showreel.

Agency job-application showreel by Hanif | AI For Productivity
You are applying as a motion designer in my agency. Make 15s video to showcase your skills and capabilities. Send me a showreel
·4.7k uses·View original
nikola_j (,)
@_nikolajankovic

Stop motion

✦ClaudeStop motion

Hand-drawn stop-motion brand story (DeFi Saver)

A hand-drawn stop-motion animation where the product explains itself in first person.

Hand-drawn stop-motion brand story (DeFi Saver) by nikola_j (,)
make a hand-drawn stop-motion animation; story: you're defi saver and explaining yourself in 1st person
·3.4k uses·View original
1LittleCoder
@1littlecoder

Showreel

✦ClaudeShowreel

"Who are you as Opus 5.5" 10s piece

A 10s self-portrait video that tells the model to avoid corner frames and text, the usual AI tells.

"Who are you as Opus 5.5" 10s piece by 1LittleCoder
make a dynamic 10-second motion graphics video that shows who are you as Opus 5.5 - be as creative and dynamic as possible. Avoid the frames and texts on the corners which are typical ai made giveaways!
·2.8k uses·View original
Sayan Gupta
@Sayan_shanky

Explainer

✦ClaudeExplainer

Inside an AI data centre

One-liner asking the model to show what goes on inside an AI data centre.

Inside an AI data centre by Sayan Gupta
show me what goes on inside an AI data centre.
·3.9k uses·View original
Brain
@brainextends

Brand film

✦ClaudeBrand film

Spotify-themed 18s brand film brief

A self-contained 8k-character brief: an 18s 1080p 60fps MP4 with music, scenes and deliverables.

Spotify-themed 18s brand film brief by Brain
Create a complete, polished Spotify-themed motion graphics video from the following brief. This prompt is self-contained: no reference video or supplied assets are required. <deliverables> An 18-second MP4 at 1920×1080 and true 60 fps, with music and subtle sound effects Complete editable source Build, render, inspect, and refine the animation before delivering it Do not stop at a storyboard, still images, or an implementation plan </deliverables> <art_direction> A premium music-product film presented inside a large, nearly black rounded rectangular stage The stage occupies roughly 80% of the canvas width and 75% of its height, centered horizontally and slightly below the vertical center Outside the stage, use a soft atmospheric green background: luminous emerald near the upper-left corner, deeper forest green toward the sides, fading to near-black at the bottom Inside the stage: Near-black background White primary typography Muted gray secondary text Spotify green # 1ED760 for emphasis and controls One clean sans-serif font, such as Geist or Inter Consistent icon strokes and restrained shadows Keep compositions compact and centered, with substantial negative space Text should feel like music-product advertising, not oversized presentation headings Do not add an outer caption, creator watermark, decorative footer, or progress counter </art_direction> <artwork> Create original square album artwork for a fictional track called “Glass Tides” by “AURA” The hero cover is an abstract macro image of flowing pearlescent liquid silk and molten glass Use pastel lavender, powder cyan, blush pink, champagne gold, and subtle mint Include broad three-dimensional folds, realistic reflective highlights, delicate striations, and a prominent sweeping S-shaped fold Fill the square edge to edge No text, logo, or border on this hero artwork Use this same artwork consistently throughout the film Create additional designed playlist sleeves: “Late Nights” in mustard yellow “Good Energy” in pink “Deep Focus” in blue “Daily Mix 1”, “Daily Mix 2”, and “Daily Mix 3” in complementary colors These should look like finished graphic-design covers, with bold typography and simple geometric motifs </artwork> <timeline> 0.0–0.6 seconds: A green Spotify icon grows smoothly into the center of the dark stage Give it a confident arrival with minimal overshoot 0.6–1.5 seconds: The icon transitions into a small Spotify identity above two centered lines: “Discover” “new music” The first line is white; the second is green Reveal them with short masked vertical movements 1.5–2.4 seconds: A stylized Spotify desktop interface rises into view Show a slim sidebar, “Made for you”, three album cards, and small supporting rows Use a subtle perspective tilt during the entrance, settling toward a frontal view 2.4–3.2 seconds: Move closer to the three featured covers Show “New for you” above them Keep the artwork crisp, with short album titles beneath A narrow rounded player bar now anchors the bottom of the stage 3.2–4.0 seconds: The featured cards withdraw into a compact “Fresh finds” list Reveal four song rows with a slight stagger Each row contains a thumbnail, short track title, artist, and a small menu icon 4.0–4.9 seconds: Transition into a horizontal strip of colorful playlist covers Heading: “Every mood” Supporting line: “Find what moves you” The strip slides smoothly sideways, with edge cards partially cropped by the stage 4.9–5.8 seconds: A compact search field appears Type “Glass Tides” Reveal one selected result beneath it, with the iridescent artwork, “AURA”, and a green play icon 5.8–6.6 seconds: The selected artwork expands into a large centered cover Reveal “Glass Tides” underneath, followed by “AURA” in green Keep the player bar visible 6.6–7.5 seconds: The same cover slides left Track information appears on the right: “Glass Tides” “AURA” “A new frequency” Add a rounded green Play button Coordinate the cover movement and text reveals 7.5–8.3 seconds: A brief brand-color transformation fills the inner stage with green The artwork contracts into a smaller centered tile Place a small dark Spotify identity underneath The player briefly recedes 8.3–9.8 seconds: Return to the dark stage The same artwork expands dramatically toward the camera, becoming oversized and cropped by the rounded stage Restore the player at the bottom Use controlled motion blur during the fastest part of the zoom 9.8–11.2 seconds: The artwork clears into a centered typographic statement: “Find your” “rhythm” Use white for the first line and green for the second The player remains visible and stable beneath it 11.2–12.5 seconds: Show “Made for your every day” Three playlist sleeves enter with gentle perspective and small opposing tilts They spread into six smaller sleeves across the stage Supporting line: “Your sound, always evolving” 12.5–14.0 seconds: The playlist layout transitions into four floating album covers Include the iridescent hero artwork Use restrained rotation, perspective, depth ordering, and overlap Keep their movement coordinated rather than randomly floating 14.0–15.2 seconds: The covers converge toward the center and fold around a green Spotify icon The artwork withdraws as the icon becomes the focal point Fade the player away The Spotify icon must emerge from the same central position as the converging covers 15.2–18.0 seconds: The icon moves slightly left and settles beside a large white “Spotify” wordmark Keep the icon and letters separated throughout the movement Reveal: “Discover new music” “every day” The first line is white; the second is green Hold the finished composition cleanly through the end </timeline> <persistent_player> For most of the middle sequence, keep one narrow rounded player bar near the bottom of the inner stage Include: Small hero-art thumbnail “Glass Tides” and “AURA” Play and skip controls A thin progress track A small volume icon Subdued dark translucent styling with a fine border This recurring player connects the changing shots It must remain visually secondary to the artwork </persistent_player> <motion_quality> Match the energy of a tightly edited premium product film Most visual ideas last approximately one second, but transitions remain smooth Use continuous acceleration and deceleration Favor critically damped springs or carefully tuned smooth easing No repeated bouncing or large elastic overshoots Preserve the hero artwork’s identity and position relationships through search, album detail, brand tile, and zoom Use match-position transitions, coordinated scaling, masked reveals, and perspective Outgoing titles must disappear before incoming titles occupy the same space Avoid overlapping text, sudden camera resets, long blank intervals, and arbitrary full-frame crossfades Clip every oversized cover and camera move cleanly to the rounded stage No particles, shockwave rings, lens flares, camera shake, or unrelated stock footage </motion_quality> <audio> Create or select commercially usable electronic music around 120 BPM Use a clean pulse, warm bass, restrained melodic elements, and subtle transition accents Align important entrances, selections, zooms, and the logo reveal with musical events Keep effects quieter than the music No voiceover Do not use copyrighted commercial tracks without permission </audio> <implementation_and_validation> Build a deterministic animation driven by absolute time through an async window. seek(t) function Every transform, opacity, mask, and UI state must be reproducible when seeking frames in any order Do not depend on live timers, accumulated physics, or CSS transition state during export Render true 60 fps with spatial antialiasing Use 3–5 temporal subframe samples per output frame for restrained motion blur Keep stationary text and artwork sharp Inspect contact sheets and moving playback Check the fast heading changes, artwork handoffs, zoom, cover convergence, and final wordmark spacing Verify evenly spaced frame timestamps and the full 18-second duration Fix visual defects before delivering the final MP4 and editable source </implementation_and_validation>
·3.0k uses·View original
Pankaj Kumar
@pankajkumar_dev

Motion design

✦ClaudeMotion design

Poster breaking out of its own frame

A motion design video of a poster breaking out of its own frame.

Poster breaking out of its own frame by Pankaj Kumar
create a motion design video of a poster breaking out of its own frame.
·4.0k uses·View original
Kai
@hqmank

Launch video

✦ClaudeLaunch video

Open-source project README hero video

A 20s launch video for an open-source project, framed as the GitHub README hero.

Open-source project README hero video by Kai
Make a dynamic 20-second motion graphics launch video for my open-source project jev-browser-skill ('Give a site. Write a goal. Jev clicks.'), like it's the hero video on its GitHub README. Go all out.
·5.5k uses·View original
Jaisal 
@RatheeJaisal

Launch video

✦ClaudeLaunch video

Fast-paced on-brand feature launch video

A 20s-or-under launch video showing all key features, fast-paced and on-brand.

Fast-paced on-brand feature launch video by Jaisal 
build me a beautiful launch video 20 seconds or under that shows all our key features, make it fast paced and fit our brand
·3.0k uses·View original
大帅老猿
@ezshine

Product promo

✦ClaudeProduct promo

Project features promo film, 16:9 MP4 (Chinese)

Design an animation introducing the project's features like a professional promo, output as a 16:9 MP4.

Project features promo film, 16:9 MP4 (Chinese) by 大帅老猿
设计个动画,介绍本项目的各项特性,像是专业的产品介绍宣传片,最后要生成 16:9 的mp4 视频
·4.2k uses·View original
Samuel Spitz
@samuel_spitz

Showreel

✦ClaudeShowreel

Centerpiece of a world-class showreel

A showreel variant: treat it as your résumé and show your full range.

Centerpiece of a world-class showreel by Samuel Spitz
Create a motion graphics video that feels like the centerpiece of a world-class designer’s showreel. Treat it as your résumé: showcase your full range, push the craft as far as possible. Go all out.
·1.7k uses·View original
Dersu
@tak3sh8

Education

✦ClaudeEducation

Whiteboard explainer with narration (spin glass)

Two-step prompt: a hand-drawn whiteboard explainer of replica symmetry breaking, then an MP4 with narration.

Whiteboard explainer with narration (spin glass) by Dersu
"Do a quick hand-drawn whiteboard animations explaining what is replica symmetry breaking in the SK model" Prompt 2: "build the mp4 version with narration"
·1.1k uses·View original
Gadgetify
@Gdgtify

Kinetic typography

✦ClaudeKinetic typography

"BUILD THE FLOOR" kinetic spoken-word film

A 20s kinetic-type film where every line changes the frame's architecture.

"BUILD THE FLOOR" kinetic spoken-word film by Gadgetify
Create a 20.00-second kinetic spoken-word film titled “BUILD THE FLOOR.” Treat this as an original miniature speech staged entirely through typography. Every line changes the architecture of the frame. The final declaration must stand on something the earlier words physically constructed. Deliver one self-contained HTML file, 1080×1080, targeting 60fps, using SVG and/or Canvas. Embed all required assets. ART DIRECTION Background #102820. Paper # F4E9D5. Structural accent # F2B544. A literary editorial world with the scale and confidence of a public monument. Use a high-contrast serif for the speech, a heavy grotesque for load-bearing words, and a restrained monospace for small timing marks. No distressed protest-poster clichés, megaphones, flags, crowds, microphones, or stock footage. ORIGINAL SPEECH — EXACT WORDS, EXACT ORDER “We were told to wait.” “So we learned the weight of waiting.” “Then one voice made room.” “Then another.” “Now the floor belongs to us.” Do not attribute these words to any real person. No extra slogans. The complete speech must be understandable without audio. CENTRAL VISUAL RULE Words have assigned architectural roles. WAIT is a lintel. WAITING is a suspended load. VOICE is a support. ROOM is an opening. FLOOR is a platform. These roles must emerge from the actual letterforms, not from separate illustrations placed behind text. STORYBOARD 0.00–3.00 “We were told to wait.” The sentence occupies a narrow horizontal opening beneath a massive WAIT. The opening slowly compresses while the sentence remains readable. The pressure comes from the layout, not camera shake. 3.00–6.50 “So we learned the weight of waiting.” Reveal the sentence in spoken phrase groups. WAITING lowers on two fine vertical rules. Those rules become suspension cables. A baseline bends under the visual load using a controlled vector deformation. 6.50–10.00 “Then one voice made room.” VOICE enters vertically and rotates into a structural support. It lifts one end of the baseline. The counter of the O in ROOM becomes an aperture. The next composition is revealed through that aperture. 10.00–12.50 “Then another.” A second support arrives. The tilted structure levels. This is the first moment of perfect horizontal alignment in the film. Use a brief stillness to make the change feel earned. 12.50–16.00 “Now the floor belongs to us.” Earlier structural words assemble into a platform. The final sentence settles onto it. US receives emphasis through shared alignment and scale, never through a separate flashy effect. 16.00–18.00 Hold the complete declaration. A slight release of tension travels through the supporting rules. No new text. No restless decorative motion. 18.00–20.00 The camera tracks beneath the completed platform. Its underside fills the frame and becomes the opening WAIT lintel. Under full occlusion, return hidden elements to their initial positions. Reveal the exact opening composition. CHOREOGRAPHY Do not force the speech onto a dance beat. Use a cue sheet based on phrases, pauses, and emphasis. Phrase reveals should follow reading order. Allow at least one 400ms moment of absolute stillness. Use critically damped motion for settling loads. Use controlled elastic deformation for the baseline only. Make the changes in available space carry the emotional progression. TYPE IMPLEMENTATION Use actual glyph paths for structural words. Preserve counters and legibility during deformation. For transitions between unrelated words, use occlusion or matched structural edges; do not interpolate arbitrary path points. Keep the currently spoken phrase readable before it becomes architecture. ENGINEERING Implement window. seek(t) as a deterministic scene renderer. No accumulated physics, autonomous CSS transitions, or changing random values. Use time-remapping curves and analytic transforms. Use a 20-second periodic timeline with render(0)=render(20). Provide fixed-step access at n/60 for 1200 export frames. Audio is optional and off by default; no browser speech synthesis or autoplay dependency. QUALITY GATE Inspect eight representative frames. Check that the speech reads in the correct order. Check that structural transformations never destroy a line before the audience can read it. Check the final platform is visibly assembled from earlier elements. Return the complete HTML implementation.
·1.3k uses·View original
Joseph Lee 
@jhylee95

Launch video

✦ClaudeLaunch video

Supademo launch video (founder)

A world-class motion designer persona builds a Supademo launch video with a hook, product proof and AI beats.

Supademo launch video (founder) by Joseph Lee 
You're a world-class motion designer building a Supademo launch video. Research and land our core value and narrative. Scenes should be dynamic and confident: hook in the first second, then distinct beats for product proof and AI. Brand-accurate UI, type, color, and motion. Score the music so every cut, animation hit, and scene change lands on a beat or drop; retimed until synced. Social energy, quick cuts
·567 uses·View original
Parker Rex
@ParkerRex

Explainer

✦ClaudeExplainer

Token-bucket rate limiter explainer (pure function of time)

Canvas-only engineering explainer where every frame is a pure function of time, so it renders cleanly.

Token-bucket rate limiter explainer (pure function of time) by Parker Rex
explain a token bucket rate limiter, canvas only, no libraries, every frame a pure function of time so my renderer can screenshot it.
·77 uses·View original
Alexandre
@xelandre__

Pipeline

✦ClaudePipeline

Code-driven animation pipeline (Playwright + ffmpeg)

Spells out the pipeline: a time-based HTML/JS page captured by headless Chrome, assembled with ffmpeg plus motion blur and sound.

Code-driven animation pipeline (Playwright + ffmpeg) by Alexandre
Code-driven animation: an HTML/JS page where every frame is calculated from the time, captured frame by frame with headless Chrome (Playwright), then assembled with ffmpeg into an MP4 with motion blur and code-generated sound.
·169 uses·View original
Çağrı | KAM Studio
@KamStudioLabs

Music visual

✦ClaudeMusic visual

Collision-driven music machine (45s)

A 45s machine where every note of an original song comes from a visible collision.

Collision-driven music machine (45s) by Çağrı | KAM Studio
Build a 45-second machine that plays an original piece of music, where every note comes from a visible collision.
·204 uses·View original
4b47
@x4b47x

Storytelling

✦ClaudeStorytelling

Paper cut-out shadow theatre, 9:16

30–60s vertical shadow-theatre animation with code-made audio on "what makes a place feel like home".

Paper cut-out shadow theatre, 9:16 by 4b47
Create a pure javascript animation. 30-60s, vertical 9:16, paper cut-out shadow theatre style with gentle, fitting audio (made in code) on the topic: What makes a place feel like home?
·102 uses·View original
David Shulman
@DavidShulmanFL

Music video

✦ClaudeMusic video

Peter Gabriel-style 60s music video + song

A 60s music video in the style of Sledgehammer/Big Time, with an original song in the style of So.

Peter Gabriel-style 60s music video + song by David Shulman
Create a 60 second music video in the style of Peter Gabriel's Sledgehammer and Big Time. But use modern references and figures. Also create the song, something sounds like it would fit on Peter Gabriel's So album.
·411 uses·View original
Lester
@lester_tyy

Remotion

✦ClaudeRemotion

Remotion product showcase from a live URL

Study a live product URL, then use Remotion to build a showcase video.

Remotion product showcase from a live URL by Lester
Study how this https://experiments.cloudjoi.com works and use Remotion to make a product showcase video.
·63 uses·View original
Vlad
@deifosv

Launch video

✦ClaudeLaunch video

High-energy launch video with live stats + Suno song prompt

A launch video with live site stats and multi-device themes, plus a Suno prompt for the soundtrack.

High-energy launch video with live stats + Suno song prompt by Vlad
Create a high energy launch video, showing live stats from the website, show that users can play on desktop and mobile and multiple themes, if need, give me a prompt to generate the song using Suno
·551 uses·View original